In my audio project, I set out to create an immersive listening experience that would transport listeners to the heart of a rainforest, where there's a lot of rain/water sounds as well as natural sounds.. My goal was to evoke the calming yet dynamic atmosphere of nature by using a combination of various water sounds, such as raindrops, flowing streams, and running water. As I layered these elements in my soundtrack, I learned how to manipulate sound levels and balance them to maintain a cohesive audio experience. I learned how to "vibrate sounds" and fade tracks in and out. The process involved experimenting with different intensities and panning techniques to create a sense of movement and bussinies within the composition.
Initially, I envisioned a straightforward journey through a lush rainforest, but as I worked on the project, I realized that the lack of nature audio files uploaded by my class wasn't going to be able to create the vision I had in mind. Instead of trying to create a rainforest experiment, I added new, more artificial, elements like busses, toilets, and footsteps, to give the audio more of a city human feel. This evolution from my original plan showed me the importance of adaptability in creative projects.
While I believe I successfully communicated a sense of rainy day activity, there's always room for improvement. If I were to approach this project again, I would experiment with more varied sound textures and transitions to create a smoother flow between sections, especially with my toilet audio's, they felt o random. Additionally, I might include a broader range of city life sounds to add further layers of adventure and movement, as well as create more of a story. Overall, this project taught me the value of flexibility and experimentation, and I'm satisfied with the final outcome.
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